BRAYDON BUDDE
ABOUT ME

I've been a gaming enthusiast since I can remember! I grew up on 'Crash Bandicoot, Spyro the Dragon & Medi-Evil', all of which were classics of my time. It wasn't until 'Angry Birds' came out that I decided I wanted to make games and create my own fantasy worlds that I could get lost in.
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I started developing games in Construct 2 but quickly realised that I was limited with that Gaming Engine, and made the switch to Unity. I have always been a very creative and visual person, and decided to code visually too with the help of State Machine Diagrams (Playmaker).
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My expertise lies within casual 2D-F2P games of pretty much any genre. My experience has taught me that if you want to grow within this industry, It's important to come up with ideas that are not only fun and engaging, but also ideas that can monetize and translate well with users. I am fascinated by in-game currency systems and love coming up with ideas on improving how well they convert!
Side note*
I am a little bit of a nerd when it comes to following Data (KPI's) and finding inventive ways on improving a gaming experience.
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Everyone has a dream, and mine is to be a part of a great team that develops great games that bring joy to it's players.
It's a simple dream, but that's what makes me happy!